Early Adolescents’ Digital Gameplay Preferences, Habits and Addiction / Preferencije, navike i ovisnost mlađih adolescenata o digitalnim igrama

Veljko Aleksić

Abstract


Abstract
The paper provides an empirically grounded innovative and unique insight into relations between digital gameplay preferences, habits and addiction. The research sample consisted of 1262 eleven-to-fifteen-year-old students from 22 Serbian schools. An adequate psychometric instrument was developed and evaluated as part of the research. The influence of socio-demographic factors on digital gameplay preferences, habits and addiction was analyzed. Research hypotheses have been proposed in accordance with research objectives. They have been confirmed since the obtained results support the existence of the relation between digital gameplay and addiction among early adolescents.
Key words: digital games; early adolescents; gameplay addiction.
---
Sažetak
U radu se daje empirijski utemeljen inovativan i jedinstven uvid u odnose između preferencija,  navika i ovisnosti o digitalnim igrama. Uzorak istraživanja sastojao se od 1262 učenika iz 22 škole u Srbiji, u dobi od 11 do 15 godina. Dio istraživanja odnosio se na razvoj i evaluaciju odgovarajućeg psihometrijskog instrumenta. Analiziran je utjecaj socio-demografskih čimbenika na preferencije, navike i ovisnost o digitalnim igrama. U skladu s istraživačkim ciljevima i zadaćama formulirane su istraživačke hipoteze, koje su potvrđene. Rezultati upućuju na postojanje veze između digitalnih igara i ovisnosti kod mlađih adolescenata.
Ključne riječi: digitalne igre; mlađi adolescenti; ovisnost o igrama.

Full Text:

PDF


DOI: https://doi.org/10.15516/cje.v20i2.2583

Refbacks

  • There are currently no refbacks.